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General
Created September 19, 2018

Beta Studio Test

Hi Testers, thank you for participating in a beta test of our new Studio!

What’s the plan?

We will open this group for at least a month for all testers to post bug reports and general feedback. Your insights will provide invaluable assistance in the fine-tuning of our studio before its official release in the coming months.


What’s new in the Studio?

We’ve made major changes from an architecture point of view so our new Studio has gained a major performance boost. More specifically, the new Studio is based on WebAssembly and is using components that are completely new in a browser. This helps us build a more powerful and stable Studio which in turn lets you create more demanding projects. While there are no new features added to the new Studio, this will facilitate any further improvements and added features in the future!


What should I do?

Make as many tracks as possible using our beta Studio: https://beta-studio.soundation.com (Important: Use this link only) on Chrome version 70. If you find any bugs in the process, please comment in this group with the information: What I did, what went wrong, what I expected + Operating system + Studio and Engine version


Is there anything I should be aware of?

Yes. Please find below more info on buffer size/latency and some known issues:


1. Buffer size vs. latency

• Increasing buffer size makes the Studio work more fluently, with less risk of glitches but with cost in latency (recommended for projects with long effect filter chains and/or many SendTo effect instances).


• Decreasing buffer size makes the Studio work with smaller latency but with cost in risk of glitches and fluency (recommended for simpler projects with shorten effect filter chains). Recommended buffer size is 512 or 1024.


• In case of complex projects and need of short latency, try to mute as many those channels which has the longest effect filter chains and then decrease buffer size to 256, 512.


2. Known bugs raised by testers (work in progress):

• Some presets of WubMachine (using Retrigger) differs in the beta studio


• The studio stops responding when used for a long time


3. Current Studio version 2.0.1 Engine version 1.7.1
4. Improvements added

• Import of flac


• Import of mp4 (including import of the AAC coded audio track from video mp4 file)


• Option to enable Turbo Mode to maximize CPU usage


What will I get?

In return for your help in scrutinizing our new Studio, you will get one item from our sound shop for free at the end of the testing period.


We really appreciate your time and feedback. If you have any questions feel free to post here. Now, have fun with our new Studio!

Team Soundation

👉 Access the beta Studio here: https://beta-studio.soundation.com

Comments

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

Engine v.1.6.23 has been released with fix of "Glide in WubMachine does not work (related to Playing MIDI and VK keep pushed key)"

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

@Cosmic Music I will contact with you on PM

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

@Kage Termia Thank you for feedback!

Kage Termia Avatar
Kage Termia
over 5 years ago

One thing I found that's very obvious to me is that right off the studio loads quicker and will load songs at a much faster pace. To test it I also tried to open a midi with multiple instruments going in both studios. Normal soundation took about 6 seconds for it to appear and another 12 seconds for the system to catch up and let me do anything. In the Beta it loaded the midi instantly and I had control a mere second after.

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

@Dear all - how about jumping at position - is it stall/freeze frequently/seldom/very rarely in last two releases (in comparison to initial ones)?

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

@Lakota - I also sent you one note/question related to SPC on PM

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

@Lakota - Was it any particular SPC pack or all ? Since I quickly checked SPC (analog, Funk Latin) and gain,pan, pitch, punch, bite, msl and they reacted. It might be that some previous error prevent SPC from working fine and/or it is related to particular steps, spc. (I put this issue in queue of bugs)

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

@Lakota - About wub machine yes it is already queued.

rysiekg Avatar
rysiekg
Soundation Crew
over 5 years ago

@MX RpKO - Ok, I queued issue with left studio for a long time

Lakota Avatar
Lakota
over 5 years ago

Also there is a bug with SPC. The gain, pan, pitch and cutting tool within the SPC doesn't affect the sample in any way. Operating system: Chrome OS (If this is the problem I can always move to a Mac) | Google Chrome Version 70

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